"The value of prototyping arises from how people behave around prototypes."
--Michael Schrage, Serious Play
USE CASES WITH INTERACTIVE WORKSPACES
Interactive workspaces can support many collaborative tasks. In general, they can support the generation of design and other information, in meetings such as design charrettes, construction planning meetings, and programming sessions. They can also support review and evaluation activities such as design reviews, 3D coordination, and facility management reviews. This section highlights several primary use cases for interactive workspaces, but there are certainly many other use cases that are not discussed within this section.
When selecting use cases for a project, several details should be developed in planning each use such as the targeted project phase, the disciplines involved, the content needed and the content's respective level of detail. These elements added to each use case provide the team with a focus on where when and how to implement each of these.
One very effective use for interactive workspaces is to support the collaborative development of design information. The main purpose of collaborative design uses is to generate design information in a collaborative setting. Design can include the early programming information, the facility design, the facility construction process, and the operations and maintenance planning. Benefits have been shown in the implementation of a co-located workspace where all project team members are physically located within an open working environment supported by technology. However remote presence of team members is an added feature which when supported by adequate infrastructure can be helpful for aiding distributed teams with collaborative design tasks.
Once design information is complete, it is reviewed by many stakeholders. There are frequently stakeholder review meetings that can benefit from the use of interactive workspaces. These include design reviews, the end users reviews, the construction plan reviews, the site safety reviews, and facility management reviews. The main purpose of collaborative review tasks is to validate design information or engineering solutions and communicate those to a wide variety of stakeholders. Typical reviews in a collaborative technology-enabled space allow for visualizing information in multiple ways, which can aid communication across disciplines. These reviews can be held by project teams or external stakeholders.
EDUCATION & TRAINING
Interactive workspaces can also provide valuable environments to support education and training for the project team and the workforce. Education and Training can include education to a workforce and the public, construction training, and operational training.